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How To Improve Your Aim Stupidly Fast

13:46EnglishTranscribed Jul 26, 2026
0:00

This is my aim 6 months ago.

0:05

The other one guy spawned up.

0:08

Of course they would.

0:12

And this is my aim now.

0:17

>> [music]

0:29

>> I'm no aim god, but this is a very

0:32

noticeable difference. And over the past

0:34

6 months, I spent a ton of time looking

0:36

into aim and how to improve it.

0:38

Aim is very easy to improve, and yet so

0:40

many people struggle with it. Your aim

0:42

is typically always improving, but I

0:44

want to explore this idea of explosive

0:46

growth.

0:47

This explosive growth could make your

0:49

aim two times, or if you train really

0:52

hard, even 10 times better. Of course,

0:54

this will be affected by your aiming

0:56

skill currently, right? Improving your

0:58

aim comes down to a few things.

1:00

Consistency, isolation, and intention.

1:04

Obviously, to improve at something, you

1:06

usually have to be consistent at it. I'm

1:09

going to talk about consistency in two

1:11

ways in this video. Your in-game

1:13

consistency, so how consistent you are

1:16

session to session,

1:17

and do you have off days or days where

1:20

you just feel locked? And consistency of

1:22

playing the game, so how often can you

1:25

hop on the game and play? So, many

1:27

people that I talk to struggle with off

1:29

days in their aim or just game play in

1:31

general.

1:32

This is probably the easiest thing to

1:33

fix, and if you struggle with this, I

1:35

recommend just doing a quick

1:37

5-to-10-minute warm-up in the firing

1:39

range, and then you can, you know, go

1:40

into your session. You can practice

1:42

stuff in the firing range that you

1:43

wouldn't normally in game. These would

1:45

be things like practicing recoil, ball

1:47

speed, you know, movement, spray

1:49

patterns, you know, you get the idea. It

1:51

is also important for me to mention that

1:53

we have an intention when going into the

1:55

practice range. You're not just shooting

1:57

bots. You actually You have an actual

1:59

routine that you're doing while you're

2:01

in there, right? So, it could be simple,

2:03

but keep it consistent. For example, you

2:05

practice three mags of recoil, practice

2:08

shooting the farthest bot from the

2:09

yellow wall, and then finish with one

2:11

big box battle. Anything simple that is

2:14

just consistent for you. While we are

2:15

doing this, we are also isolating our

2:18

aim. So, it obviously isn't pure

2:20

isolation, but we don't have enemy

2:22

players, objectives, or anything else

2:25

changing the way that we're playing. If

2:27

you are a person that struggles with

2:28

consistency, or you just want to get

2:30

better aim, this is probably one of the

2:32

most overlooked steps. All right, moving

2:34

on now. Let's talk about isolation. This

2:37

is where things get exciting. Okay, so I

2:39

want to discuss aim training. And before

2:42

you click off this video, I want you to

2:44

think about the fact that aim training

2:45

is the most isolated our aim can get. It

2:48

is simply just move crosshair, click

2:51

dot.

2:52

No moving, although some scenarios you

2:53

can move on.

2:54

I would not recommend it. There's no

2:56

objectives, no enemies,

2:59

no nothing. Just you and your aim.

3:02

Optimum described aim training

3:04

beautifully when he compared it to

3:05

basketball. [music]

3:07

If you want to get better at basketball,

3:09

you wouldn't just play full games. You

3:11

would also shoot hoops to practice your

3:12

throws. The same concept applies to aim

3:15

training. Another really good analogy

3:17

came from the final streamer Not Task,

3:19

where he told me that he would compare

3:21

aim training to the gym [music] for

3:22

football.

3:24

Sure, you could play football and gain

3:25

muscle, but you definitely won't gain as

3:28

much muscle if you are also going to the

3:30

gym as well.

3:32

In the gym and shooting hoops, you can

3:34

isolate a specific skill almost

3:36

entirely. [music]

3:37

This leads to your entire brain focusing

3:39

on it, which leads to, [music] you know,

3:41

the most improvement. In just 2 months

3:44

of aim training, my aim had gone

3:46

statistically three times better. And I

3:49

think you can easily do better [music]

3:50

than that. Now, how do you actually go

3:53

about aim training now? Specifically,

3:55

how do we aim train for The Finals?

3:58

Well, it's actually insanely easy to do

4:01

and only requires a few clicks. First, I

4:04

highly recommend the KovaaK's [music]

4:05

aim trainer over Aim Labs.

4:07

If you launch KovaaK's,

4:09

go to the online playlist tab and then

4:12

just search up The Finals. It will give

4:14

you a playlist that you can play and

4:16

these playlists consist of scenarios

4:17

that replicate things that you would see

4:19

in game.

4:21

These uh things would be like someone

4:23

taking a jump pad or maybe you are

4:25

taking a jump pad over someone else or

4:27

tracking a zip line.

4:29

All these things were previously not

4:31

isolated when you were in the game

4:33

and obviously the game is super chaotic,

4:36

right? You can't just sit still and

4:38

practice your aim on some guy taking a

4:40

jump pad all the time.

4:43

And especially not hundreds of times in

4:45

just a few minutes. This is where aim

4:47

training shines, in isolation.

4:50

You are getting a ton of experience in

4:53

only a few short minutes

4:55

and that consistency is extremely good

4:57

because [music] you're so isolated and

5:00

as long as you have the intention to

5:01

improve,

5:03

you will just skyrocket.

5:06

Remember, just quality over quantity.

5:08

Spend, [music] I would recommend

5:10

spending like 15 minutes, let's say, in

5:14

the KovaaK's aim trainer each day, let's

5:17

say, before you get on and in just a

5:20

week or two, as long as you are

5:21

dedicated, right, and you have the

5:23

intention of improving, your aim will

5:25

skyrocket. I remember I had been using

5:28

aim training for about a week and not

5:31

really, you know, seeing any improvement

5:33

in game, although my scores on the

5:35

scenarios were, you know, getting

5:36

higher.

5:38

But, I had yet to feel it in game,

5:39

[music] right? So,

5:41

then I remember I was just tracking

5:43

someone that took a jump pad and it just

5:45

felt like inhuman. Like I just tracked

5:48

them out there. [music] It felt sort of

5:50

surreal. Like you had an aim training

5:52

like superpower, as cringe as that

5:55

[music] sounds.

5:56

All I can really say is that you'll get

5:58

these moments in game when you start aim

6:00

training that just kind of blow you

6:02

away. You're like, "Whoa,

6:04

I just tracked that guy perfectly." One

6:06

last note on aim training is that

6:10

make sure you do it with intention and

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you aren't [music] auto piloting

6:14

scenarios. It's very easy to just auto

6:17

pilot and not improve in aim training,

6:18

so really [music] make sure that you are

6:20

playing with intention.

6:22

The third and last thing I recommend for

6:25

improving your aim is actually playing a

6:27

different game.

6:28

Now, this sounds kind of weird, but stay

6:30

with me. There's a term used in

6:32

psychology called incubation or the

6:35

incubation theory. This theory is the

6:37

idea that when you take a break from

6:38

something

6:39

>> [music]

6:39

>> and then return to it at a later point,

6:41

your brain is actually able to do it

6:43

better.

6:44

We've probably all had this where we

6:46

tried really hard at something and then

6:47

the next day we just do it first try,

6:50

right?

6:51

In the past month or so, I have actually

6:53

not been playing The Finals. I've just

6:55

been on Overwatch improving my aim.

6:58

Games like Overwatch and Marvel Rivals

7:00

have characters that are extremely aim

7:02

heavy. This can work as sort of a budget

7:05

aim trainer.

7:06

I played characters like Soldier and

7:08

Tracer in Overwatch that relied heavily

7:11

on mechanical ability. This put a ton of

7:13

weight on my mechanics and forced me to

7:15

improve them.

7:16

This trick of playing a different game

7:19

is probably most used in Battle Royales,

7:22

specifically Apex right?

7:24

And in, you know, Battle Royales or

7:26

Apex, you're not fighting people all the

7:28

time, so it makes it difficult to get

7:30

actual practice in.

7:32

Hero shooters have tons of healing on

7:33

each team allowing for these very long

7:35

[music]

7:35

drawn out fights with tons of aiming.

7:40

But I'm sure you guys are wondering,

7:41

"Why would you play a different game

7:43

just to improve [music] at The Finals?

7:44

Why not just improve your aim in The

7:46

Finals? It isn't a Battle Royale, like

7:50

I'm aiming all the time in The Finals.

7:51

Well, I think the answer is that a lot

7:54

of people get stuck sort of not

7:56

improving at a game or just hitting a

7:58

plateau. If you feel like you've hit a

8:00

plateau, I can't really recommend this

8:02

more.

8:03

We all love The Finals, but sometimes

8:05

you just got to take a break from it to

8:07

come back and improve at it. The other

8:09

cool thing about the incubation theory

8:11

is that it allows you to break bad

8:12

habits. This could be actual in-game

8:15

habits, but for me it was keybinds.

8:17

Taking a break from The Finals allowed

8:18

me to return to it later and adjust some

8:21

really important keybinds. Because I had

8:23

taken a break, it was easier to go back

8:25

to The Finals and adjust these and just

8:29

I don't know, I just was able to get

8:30

used to it way faster.

8:32

Specifically, it was a keybind on the

8:34

side of my mouse button where I was

8:36

holding my mouse really weirdly just to

8:38

press my ability button. And now [music]

8:40

that, you know, that's gone, it has led

8:43

to me having way better aim.

8:45

Before I end this video, I want to talk

8:47

about a few things that are super

8:48

important when improving your [music]

8:49

aim.

8:51

There are so many people that just nerf

8:53

themselves with peripherals and their

8:55

settings. [music]

8:56

Usually, it's more common in low rank,

8:58

but people just tend to run like the

9:00

highest sensitivity of all time in FPS

9:02

games. Like it It just makes no sense.

9:04

You can't [music] control it. Like you

9:06

can play high sense, right? But it

9:08

requires a ton of skill, an insane level

9:11

of consistency,

9:12

and I guarantee that if you can play

9:15

that high sensitivity, if you swap to

9:16

low [music] sensitivity, it would be 10

9:18

times easier.

9:20

I started playing The Finals on 50

9:22

sensitivity because it was just a

9:23

default, and then I started using all

9:25

the way up to 60 sensitivity because I

9:28

had the idea that, oh, playing high

9:30

sensitivity is like cool. Like if I can

9:31

control this, it'd be cool. But that's

9:33

not really the case. The next thing I

9:35

want to talk about is peripherals. I

9:37

know some people use bad peripherals for

9:39

gaming, but I think it is because they

9:42

just don't know, you know,

9:44

which ones to get rather than, you know,

9:46

peripherals that actually cost any

9:48

money, right? Like I think a lot of

9:49

people have peripherals that are like,

9:52

you know, pretty expensive, but they're

9:54

just ass.

9:55

So, getting a solid mouse pad, you know,

9:57

a mouse and a keyboard can be relatively

9:59

cheap as long as you do some research.

10:01

[music]

10:02

You know, you can get like a $30 clone

10:04

of a $200 keyboard, right? Like there's

10:08

a lot of companies that just have super

10:10

overpriced stuff, [music] and you just

10:12

got to know what is the right thing to

10:14

get.

10:15

I'm I'm just mentioning this because I

10:18

saw a video from Slop recently where he

10:20

was like revealing the finals

10:23

and Pulsar collab, I'm pretty sure.

10:25

And

10:27

it was just kind of funny cuz his setup

10:29

was like really bad. And then he was

10:31

like, "Whoa, like I can aim now. This is

10:33

crazy."

10:34

Um so, yeah. Definitely peripherals,

10:36

like I'm not the type person that would,

10:39

you know, be like, "Oh, peripherals

10:40

aren't the reason that, you know, I'm

10:41

improving, right?" Like, "Oh, if I just

10:43

had this one peripheral,

10:45

>> [music]

10:45

>> I'd be better at the game, right?"

10:46

That's not the case. Like you shouldn't

10:47

have that mentality, but there's

10:49

definitely something to be said that

10:51

peripherals do [music] have an impact.

10:54

If you're looking for some new

10:55

peripherals, there's a final streamer by

10:57

the name of Not Ask. He's super chill.

11:00

Um

11:01

like very willing to help.

11:03

And he knows a lot about peripherals and

11:06

just what mouse stuff and, you know,

11:08

super humble, super chill. I highly

11:10

recommend you guys check him out. Um

11:12

I'll leave the link in the description.

11:14

But yeah, definitely show him some love.

11:15

Outside of him though, you pretty much

11:17

just ask any of the pro players or

11:18

anyone you know that, you know, knows

11:20

what they're talking about. I will say

11:21

the pros probably have more on the high

11:23

end, you know, of things in terms

11:25

[music] of gear. And so, because of that

11:27

could be,

11:29

you know, pretty expensive. So, just be

11:30

aware of that.

11:32

Okay, finally, as usual, I got to

11:35

recommend some videos for you guys to

11:36

watch and all these will be in the

11:38

description. So, number one, I recommend

11:41

you watch Wizard Young's video on 10

11:43

years of aim knowledge.

11:45

This video will no doubt like change the

11:47

way you aim. It definitely did like for

11:49

me and made me conscious of a lot more

11:51

things.

11:53

And then secondly, if you are on the

11:56

fence about aim training, which I think

11:58

some people are, I highly highly

12:00

recommend watching Optimum's video on

12:02

aim training. He really details it super

12:05

well and really good video. And thirdly,

12:08

Viscose's entire channel on aiming is

12:11

super fascinating um and will open your

12:14

mind about a lot of different aiming

12:15

stuff.

12:16

Uh reaction time, basically everything

12:18

you can think of when it comes to aim.

12:20

And she also has her own benchmarks for

12:22

Kovaaks, which is really nice and

12:24

they're pretty helpful as well.

12:26

And then finally,

12:28

uh Root God has a video on movement aim

12:30

that is super helpful. I think a lot of

12:33

people just kind of glance over the fact

12:34

that movement has a very big influence

12:37

on your aim.

12:39

And he goes out and shows you kind of

12:41

how to train that that movement aim.

12:45

The last thing I just want to leave you

12:46

with is that aim definitely isn't

12:48

everything. I personally have always

12:50

struggled with aiming and I've made huge

12:52

progress during the past like 10 months

12:54

or so.

12:55

So, recently I've been more into it just

12:57

because it is a

12:59

a big skill I lack. Most of the people

13:01

that I'm playing with now have like

13:03

objectively far better aim than I do and

13:06

so that's why it's kind of my main focus

13:07

right now. But yeah, remember stay

13:09

consistent, isolate your aim to improve

13:12

it faster and don't autopilot, you know,

13:14

have intention of improving

13:17

and it will improve.

13:23

>> Oh my god, he's so low. You might be the

13:24

worst in world's worst kill game, huh?

13:29

Nice.

13:29

>> Oh my god.

13:33

>> Is the game over or are we STILL

13:34

PLAYING?

13:41

>> I GOT IT. 50. LET'S GO, BABY.

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